I am pretty sure there is a way to do this but I can’t seem to find it. (I also have Polyboost and Orionflame so if there’s a method using those please tell me).
When you have some selected edges that form a corner on an object (see attached image) and you simply want to add another loop of edges around them (sort of like the way a chamfer would work on the edges… only without destroying the original edge) is there an easy way to do this in MAX or PB or Orionflame? Sort of like doing an ‘outset’ rather than a ‘inset’?
(Back in the day on Symbolics, there was a tool where you could select edges and choose to coplanar them where a dialog would let you type in a value for how far the new edges are from the original edges).
Thanks for any ideas!