Hi guys, I’m having a problem using Retopology in ZBrush 3.2. I have successfully retopologized one model with no problem, but I’m having an issue with it for my subsequent models.
Let’s say I have a model with 32,000 polys. When I have tried to Retopologize, the tool tells me, “ZBrush can only handle 12,000 polys”, which I don’t understand since I can’t find any info on it in tutorials, and it seemed to work before on my first model.
I’m not sure if I have to do something extra (like Decimate), if it’s some sort of glitch, or if it’s attached to memory somehow…my laptop’s running at 1.8 GHz with 3 gigs of RAM.
If you can help me with this roadblock that’d be great…thank you in advance!