Hi,
I try to find a workflow to render POINT CLOUDS with C4D, and possibly Redshift.
J’avais testé des plugins comme LAZpoint il y a qques années mais j’ai laissé tomber.
So far, I ended up with this process :
-
Import and .obj file (Point Cloud format converted with Meshlab into .OBJ to be loaded under CINEMA 4D).
-
I get a POINT CLOUD made of points primitives (VERTICES) with no polygons, with aVERTEX COLOR MAP tag.
(I didn’t find any other way to load natively POINT CLOUD infos on CINEMA 4D).
-
it’s possible to view the point cloud and colors of each point in the VIEWPORT.
-
But after many tries and attempts of different options, I can’t get this POINT CLOUD to render (Redshift or other)
-
this tutorial is using hair to get the points « viewable », but I only get white points (the VERTEX COLOR tag infos don’t seem to work there…).
- I also tried MOGRAPH / CLONER, but ‘with more than 1 million of vertices, it’s not a good option…
I put some files at this address.
https://mega.nz/file/GjAUWaYQ#qG_7NN...BZnL3VrBBwqwbo
Thanks a lot for any help