Hi, So far ive only ever rigged biped characters, and I now have to rig a cartoon quadruped puppy / dog and have a urgent deadline !:rolleyes: I also havent been rigging long.
Ive done the legs ok, going from what i normally do for biped characters but with different bone layout, but im having trouble with the spine and getting it to work with the legs. I only need a simple rig, but i want the character to be able to stand on his back legs and be able to bend just his front legs or back legs seperately so he can lean forward or sit back, and able to bend all 4 legs at once. Ive got the bending all at once by just moving the root joint.
I read that its best to keep the ROOT joint at the chest, but other rigs ive seen have them at the back:confused: Ive also read its best to have an extra hip joint in for extra rotation instead of parenting the legs directly to the spine?.. do i even need this?:shrug:
Ive Attached a pic with 3 images on it of where im at so far, basically at the moment i cant get the front to lift up when you move the first spline IK cluster ive made… it just stretches…
any advice would REALLY help
THANKS. i can email my rig so far if anyone has time to help(maya8.5)