…and when can we buy pointanimtion v2?
Plans of PMG
This is a sneak peak of something to be bundled with the next release, however possibly part of the current 64bit/multicore upgrade.
Wow… this is quite the innovation… I always wanted point level animation and thought it should be a effect module… but this is WAY above and beyond… Congratulations… this is really special… My only hope is that there is the possibility of setting shortcuts for the different operations… to speed up the flow… GREAT JOB … Vegard… and company!!
Gary
Vegard: That looks great!
While I think Fred is the last guy in the whole industry to make jokes about NewTek doing Vaporware, I personally plan to support pmG as well as NewTek by keeping the two apps updated, although I hardly use them ATM.
NewTek really blew the announcement after a great start with the countdown, but the longer I work in the industry, the more I feel that I love to know that there are independent developers left.
As much as I enjoy XSI, I hope there will always be alternatives to Autodesk.
And I really hope that the people at pmG at one point get over their past experiences and find an open and clear way to communicate with existing and potential users.
For a small company that is the core.
Thank you Ulven and Kudos to Fori!
Thomas Helzle
Hi Thomas! Just as a note, that “press release” was something I wrote back in 2005. I just changed a couple of things-- the names (originally they were our real names) and added a paragraph from a different one (I’d written two).
Cheers,
Fred
Whatever…
I would much prefer if the smaller developers would join forces instead of pointing fingers.
Even if I know your sometimes weird sense of humor, most people don’t and I can’t see how something like this helps either pmG or NewTek gain more respect, which both earned, but by stumbling over their own feet communicationwise both lost in big chunks.
Autodesks acquisition of Softimage is annoying many many people…
So there are interesting times ahead in a worldwide state of financial crisis.
I personally hope very very much that NewTek will succeed and that Fori will continue to improve messiah.
Best of luck!
Thomas Helzle
I wished we could get updated Manuals and docs.
I mean I like jokes like everyone else but the manuals haven’t been updated in almost a year and even longer if you don’t consider the whats new sections as “updates”.
PMG users have been regulated to not deserving of the simple things.
That’d be lovely, but I’m going on reserves already with everything on my plate so the tutorial videos showing how to use stuff is all I’ve personally got time for on that front. That’s how we’ll be teaching juniors at the studio too. I think time is the problem all around for most of the people who has the level of proficiency to do so. All the old stuff still applies though.
What? How so?
I think we all do, I think it was just a bit of fun poked at all of us 3d users and programmers. I laughed at the floor, whilst rolling loudly.
Sorry typing too fast usually creates tons of grammatical/spelling mistakes but
yes “relegated”
Ulven…are you PMG now?
I thought it was Fred’s responsibility to do the tutorials and manuals.
And there is still lot of stuff that have changed and not been corrected or updated in the manuals.
No I’m not. I’m just helping them out a bit and am on the beta, I also did most of the video tutorials for the last release.
Does Messiah have any sort of future plans for exporting to XSI? I’d love to use an animation program where I don’t have to weightpaint.
Womball,
You can already export/import through XSI -> File->Point Oven
In Messiah through ‘savemorphsequence’ and .mdd
R
Does the mdd retain bones and weighting info from the Messiah? Also does Messiah have as many options for rendering as Mental Ray? And how well do the muscle bones work? I’d love to work with a muscle deform rig.
I suggest that you have a look at the demo of Messiah, though I not sure if it’s Messiah version 3 demo. The question about rendering vs Mental Ray is subjective and I guess partly not relevant if you can take your stuff back and forth. Re rigs you should have a lot at some of Ulven’s rigs and the likes. Last of all here a quick example of Messiah example file taken into XSI
http://www.eggington.net/~messiah3d/Messiah-XSi_man.mov
Hope this helps
R
It’s still there, the link is just “hidden”. There’s a Downloads link at the very bottom of the page that isn’t in the top menu… here’s the page:
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.