Hi
I am new to pipeline related things but I want to use referencing for my next project,Unfortunately I am unable to understand the pipeline related to transferring animation from my Low Res geometry rig to High Res geometry Rig so that other stuff like animation ,texturing and Modeling can happen simultaneously.
Do I have to manually transfer animation through Trax editor or some connection editor?
How can I include various level of proxy meshes for this purpose?
I am working on Maya 2010 so couldn’t use Asset as in Maya 2011.