Pinata Style Modeling


#1

Hi,

Anyone would like to share some guidance to get this Pinata Style modeling…?
With mograph… I dont think and each small object is in very small random shape…!

Thanks.

Thanks.23%20PM42%20PM


#2

Be sure to have the random effector enabled, assined to your cloner, uniform scale disabled and maybe have your clone editable


#3

It’s not perfect, but , it’s close enough since I’ve been away from Cinema for a year or so. It took a lot of refreshing to get things to work.:smiley:
However, in the end, it was mostly a matter of manipulating darn near
every strip of paper.

Pi%C3%B1ata


#4

Nice Try Vid2K2… perfectoooooo!

would you like to share some tips, process…?

Thanks.


#5

Thanks IAC … as stated, it boiled down to a lot of fiddling to get the
randomness of all the paper strips.

Using the leg, I made a spline with rounding, dropped that into a cloner
that had a polygon shaped to a strip of paper and entered a count of 12.
Make that editable. Then, selecting each poly … use the rotate, scale
and move tools to adjust position and size … where needed.
Flat surfaces used the same process, but with a straight spline.

Hope that helps :smiley:

PS. There is a color textured (blocked) structure underneath


#6

Thanks for your help.

Thanks.