Piedad, Vladimir Minguillo (3D)


#161

Thats an excellent model. You may want to watch your porportions. The original sculptures legs are a bit larger the the torso, giving it a more dynamic feel. Try making the bottom half larger than the upper torso.Micheanglo made the lower half larger on purpose because of the angle at which it was meant to be viewed.

P.S. cant spell


#162

brilliant dude… now im all inspired. Best model in ages…

and it really hits home how crazy it is that the great master michaelangelo made this from FRICKEN stone! with prolly only models as reference. heh no fine tuning with stone. amazing.

anyway my hats of to you for your recreation of this masterpiece… Well done!


#163

Truly amazing piece of work.:thumbsup:


#164

incredible, one of the best CG statues, respect :thumbsup:


#165

Doesn’t look like you need to improve a thing. Amazing work!


#166

Incredible! It’s too beautiful modeling. :eek:


#167

Michelangelo would have loved Maya.


#168

F*Cking RAW my man.
lots of minor stuff, … but overall,

pretty damn good !! :slight_smile:

makes me wanna find time to do my own personal project again :frowning:


#169

In English, I should say, “I can’t believe it”.

In French, I’d like to say “tres bien”

In Chinese, I can only say “wo kao, bu hui ba”


#170

whoa very impressive modeling indeed , no crits here.

hola desde canada,
que haces en sweden? hehe bueno me gusta vastante tu modelo y me ha inspirado a crear otras sculpturas del mismo stylo.


#171

I can’t breath,good job!


#172

simply amazing


#173

surely if master had used maya instead sculpting marbles, it would be something like that… thats amazing…


#174

Amazing!Great Work…all 05stars to you:thumbsup:


#175

wowowow,that’s nice, looks sooooooo real


#176

Michelangelo’s Pieta… It is even hard to draw on a paper… Excellent work indeed. There is nothing to say about that. :bowdown:


#177

Like everyone else says. Very impressive stuff. Haha, just the last days I have been thinking alot that it would be cool to model some cloth to test some new modeling tools I’ve made. But I couldn’t think of a really good model. Something along the lines of your model would be perfect. Very inspiring!

I have to look more at statues!

How did you cope with the polygon count? How many polys were there in the model, doesn’t look like an enormous amount, but still quite a bit. And you used edge weights of maya to customize the smoothing, right? (haven’t used maya myself).

Hope to see more from you :slight_smile:
/Andreas


#178

Yeah that knee fix really helped.

Hehe I hate to be picky, but things can always get tweaked… While you’re going through and tweaking stuff. On Jesus’ left hip the cloth folds look a little too regular, too repetitive.

Oh yeah… wires!


#179

Astonishing :eek: It’s said that the man could find and free the figures trapped in the marble but there cannot be an analogy with maya. As for getting every fold to the millimetre, I’d say stuff that :thumbsup: art is always more than draughtmanship.


#180

Wow…man i’m glad see your post to be glory Jesuschrist.

God bless you:eek: :bounce: