Hope you can help. I have a rigged character that I have setup in a base pose. When I manipulate the pose and then render to viewer it reverts back to original pose in the render. If I do a screen render that’s fine.
I did add a simple animation and suspect this might be what’s causing the problem. How do I completely remove all aspects of an animation. This follows the model even if I cut and past to a new document.
Hopelessly stuck. Using C4D 13.