Physical sky not showing up in batch?


Quick question and I’m sure I’ve read this somewhere
in the forums before but unable to find it now:

When rendering in the viewport the sky shows up just fine,
but now I render out to 32x4 .exr with batchrender and
in the window where you used to see a hint of physical sky there
is no sky to be seen…(interior render).



Could be the alpha channel. The sky is background and background is considered fully transparent.
Maybe you should render the image with a fully opaque alpha channel.


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