[photoreal character] Lensha - training DVDs girl & animation WIP


#21

Finally, the eyebrows look acceptable to me :slight_smile:


#22


#23

Hey,

I just gotta say, that skin texturing is very very nice. Great job so far on the model :). Im buying your dvds as soon as I have some extra cash, so I can learn to model as well as you :).

Matt


#24

Heya Matt,

thanks a lot for your comments man :slight_smile: and I’m sure you won’t regret the investment into the DVDs :thumbsup:


#25

very gd. i like your model alot. waiting for your next udates. keep it up. :thumbsup:


#26

Oks, started to work on some clothes… Now, the only thing left to figure out is how the hell to knit a jumper?! :banghead:

:wink:


#27

And one more :slight_smile:

C&C more than welcomed! :thumbsup:


#28

very nice pullover. for me it looks very realistic. Especially i like that collar. great job man as always. waiting for new posts :slight_smile:


#29

Thank you man :slight_smile: as for the pullover it’s gonna be used as a guide for much more detailed model of an actual pullover… oh man, that’s gonna be a pain :smiley: :thumbsup:

Stay tuned :wink:


#30

I wasn’t able to use my computer over the weekend unfortunately, so I wasn’t able to continue working on the girl… however, yesterday night I finally managed to boot it up, however, those lost two days will nobody give me back :cry:

Aaaaaanyways :slight_smile: as I said, yesterday night I worked a little on the hair-do for the girl. It’s by NO MEANS a finished piece, I’m still yet to work hard on it to make it look much more realistic. So it’s a heavy WIP, however, I just wanted to share my progress here :slight_smile:

c&c, as always, more than welcome!


#31

Btw: to complain a little, the hardest part is to get the hair not to interpenetrate the underlying geometry… :banghead:


#32

wow amazing job. your model every new post becoming more and more realistic. superb. respect :bowdown:


#33

Thanks trianglefx once again :wink:

Ok, I’ve worked on the hair a little more and I’m quite satisfied with the hair-style on this character. I was aiming for a more realistic, spreaded, clumpy hair, no pony-tails or something like that. So, aside from the actual quality of the rendering, which was turned down a lot in order to keep the render times low during the countless tests, what do you think?

Rendering another one in a pose as I’m typing… will post later… :thumbsup:


#34

And here’s the promised second one :slight_smile:

C&C always welcome! :thumbsup:


#35

wow that’s amazing! the second one is superb. shorts of words :). the model looks very nice. the countenance is impressive. (i mean in the second photo). i think you did a good post :thumbsup: . btw I would appreciate if you post some wires. keep it up and have nice modeling :slight_smile:


#36

Thanks TriangleFX :wink:

Oks, started on the headband model, it’s a little trickier than I thought since I can’t use displacements and the hair system together in one pass, so I’ll have to be compositing a bit more than I had thought before… :sad:

Anyways, here’s a progress on the entire character:

and here’s a closeup of the headband:

hope you like… :thumbsup:


#37

One more closeup:


#38

No replies? :shrug:

Anyways, I’ve toyed with the skin-shader a little bit and I find the new one much better/realistic…

What do ya think? :wink:


#39

yea is much better. btw what program do you use for rendering images. because is looks awesome. I really don’t understand why people dont coment your works. I really like your modelling indeed. Your modeling type is very neat. Keep it up. respect :thumbsup:


#40

Thanks a lot man :thumbsup:

I use finalRender Stage-1 for all my rendering.