photon light leakage


#1

Am I missing something or are these types of light leakage normal? Shouldn´t the geometry block the photons?


#2

Here is a project file:

http://www.aron.tv/photon_light_leakage.mpj

Basicly it´s a cube with two rooms inside the top room got a panellight, the lower one no light (that´s the room you see in the picture)


#3

Are the walls and cieling one piece? if not then that’s the source of your problem. happens in all photon based engines

Hope that helps

I3D


#4

All of the geometry are one piece, I even added a chamfer in the corners since I heard that straight 90 degrees angles can cause light leakage. Also checked the normals.:shrug:


#5

Could you post it to the bugtracker together with your image and sample scene? Seems like a bug to me.


#6

Yep I´ll do it.


#7

Ooooo you guys. . .

Things. . .

Can’t. . . . say right now but. . .

Things! Very very very exciting things!


#8

Oh! oh! Can it will it take over everthing???
I want my messiah, I want my guru
The rainbow has doubled itself
in the night sky, radiant with dew.

Ok, I’m a little weird…


#9

Wegg, hearing that…

makes me in a good mood:scream:


#10

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