hi i’ve been reading masterZap article of photometric and radiometric !! ,even thou it is interesting i get a little confused about how to used this mesures in a practical way i dont now much about luemens ,cd , etc… but i now watts !! so my question is this :
lets suppose that a director hires me to make an effect on a shot ,they film the shot an tell me that they use a 1000 watt ligth to lite the secene , then suppose i have a 3d scene that perfectly match the real shot and i know the distance in wich the light was in the real shot from the main object in wich i have to incorporate something , so i replicate the ligth in maya ,position it an oritented it to match the real light !!! what i have to face know is wich its the rigth intensity for that ligth on watts units ? o how do i get a cd ,lumen mesures or wathever that i have to use in maya ?
i ve seen that when you u use a physical light in mental ray conected to your ligth the mr shader has a value of 1000 in the color, does this values means watts ? o what does it mean exactly and how to convert this values to watts to match the real life 1000 watt light ?
this is an expample of what i am talking about !! i made this shot based on messures of the table and the elements in the shot ,and i knew the lights they used and their distance to the spot in wich i had to insert my cg elemnts but i what didint know is wich was the rigth intensity of my cg lights so i made a guess process to match the ligthing (that is what i normally do), but what i want its to know for the next time the exact messures i have to take care of and how to match them correctly in maya - mental ray ?
real shoot
[img]http://www.martestudio.com/hans/Shot.jpg[/img]
CG Elements Rendered in Mental Ray
[img]http://www.martestudio.com/hans/CG.jpg[/img]
Final Composition + Color Correction in After FX
[img]http://www.martestudio.com/hans/Composite.jpg[/img]
Thanks For the Help !!
HANS

