I want to be a character designer that can work through the process from concept to completion. I have a knack for organic character modeling, but me and the hypershader don’t get along. I’m mediocre with lighting and when it comes to skinning, anything above basic is a total wreck. My rigging is getting passible and my understanding of motion is progressing well.
Should I concentrate on bringing out all I can on my strengths and improve on my weaknesses along the way or devote my time to my weaknesses and improve my strengths along the way? I want to be the best at something and not just be Jack of all trades masater of nothing, but I know that just passible won’t get you a job.
