Yes, I’m sorry I know this has been mentioned a billion times, but nowhere did I find a clear and efficient answer.
So CG artist Lee Griggs did This using Arnold renderer.
And mavencolby did This using Renderman.
Except this time only the size is linked to a per particle attribute. The color is just made with a random switch between a bunch of objects.
Well, I want to be able to use the color of particles based on age or speed or an image or anything, but not with Arnold since it’s not free. I can use Renderman, or 3Delight, or also SOup or whatever works (for free) but I don’t want to bake anything since I’m dealing with huge number of particles.
I had a hard time trying to reproduce what mavencolby and These guys did by using the files they provided but I got nothing.
I guess I’m just a douchebag or just very tired but I’d love some help.