Hiyas,
I don’t know much about game design. My only experience with programming is with C, and quite a bit of PHP/Perl. So forgive me if this is a stupid question.
I am wondering, what exactly does it take, as far as man power, to make a game, from start to finish, like the ones we see out there today. Examples, Half Life 2, Doom 3, Halo 1/2, etc.
Is it even feasable with a group of 10? How long would it take?
I’d probably want to write our own engine, as there’s no way we could afford the prices of licensing say the D3 or UT2K4 engine, etc.
I guess what I really want to know is, what are the different parts of the whole game production, and what kind of man power do we need for each part?
I’d appreciate any reply,
Thanks ![]()
