I did find those here:
I am wondering what will help me to speed up my progress in this field (Charater artist)
Goal is to learn charter artist and later planing to continue in to rigging and also VFX stuff.
As i understand there is specific pipeline in charter artist: Modeling (or sculpting) >> Texturing is that correct?
My goal is to learn sculpting and texturing in right order.
To sculpt well and be able to create believable charters
What courses would you pick up first? What do you think are those any good or are yoputube tutorials and vimeo ones equally good?
Note i do not want to advertise anyone. I found this info from web and i want to make sure that i am on the right path.
Or you recommend instead searching YouTube and Vimeo for sculpting lessons (nose, ears, eyes, torso, arms, legs etc).
My friend recommended to start practicing those sculpts as separate parts.
my goal is to increase my skill level also not with program but also be able to do believable charters in zbrush.