PassPort (pass rendering for LightWave)


#1

http://www.lwpassport.com

Some beta videos:
http://www.lwidof.net/passEditor/passEditorShow_01.mov
http://www.lwidof.net/passEditor/passEditor-overrideTypes.mov

Some early discussion about the beta videos:

http://forums.cgsociety.org/showthread.php?f=5&t=519384&page=3

On sale soon. :smiley:


#2

hey jer, hows it going? passport looks great, good job! good luck with it!

come out with adrian and I for some korean or burritos soon! :wink:


#3

i’ve just watched the video, seems to be like a must-have… congratulations :slight_smile:


#4

Wow. I really need this for a couple of projects.

Any idea on the price range?

-R


#5

pricing:-
PassPort will go on sale soon.

             Introductory price is $175 per license for 3 days.  After that, the normal price of $299 per license will be in effect.  Site-wide licenses grant unlimited usage for a single physical network.

#6

300 $ ? woa that’s too much imho


#7

299$

If you ever need to set up 160 passes in two days (that’s 160 different scenes in queue on farm) than 300$ it’s not too much.

However I find unlimited price too high.
Jeremy, you might want to consider making some in between variations like 5, 10, 15 seats. 1000$ is ok for a large studio, but not for a small one!


#8

You really think so?

Take the amount of time that you’ll save on a single project by not setting up specific scenes/objects for various passes & then multiply that by your hourly rate…I bet it would be much cheaper to spend $300 on this.


#9

Hm, for the price of 3.33333 licenses you can get a site license. Doesn’t sound too bad.
The only variations left would be 2 and 3 licenses then :wink:

Cheers,
Mike


#10

Still think it’s to much for a small studio. We were disscussing this. Maybe only a halfway one, like 10-15 seats for 500$ or something. just to cover small houses with smaller amount of people. just a thought :slight_smile:


#11

Well… of course it is up to Jeremy to decide. But honestly… 10-15 isn’t a small house. 2-3 is.
Heck, 10-15 drink more coffee in a month :wink:

Cheers,
Mike


#12

Sounds good Howard; let’s plan a lunch this week or next.

About PassPort, I just wanted to note that this works with buffer savers and such like. There’s an option to intercept the native LW buffer exporters and put them in PassPort’s output folder, so you can have per-pass buffer data in addition to your beauty renders, and without setting up custom surfaces.

You can also use exrTrader’s buffer exports with PassPort. By using exrTrader’s “Use Render Path” checkbox, you can have your custom buffers output per-pass to PassPort’s output folder.


#13

when i look back in my 10 year of freelancing experience… i have never set up 160 passes in 2 days… maybe cause i am not working for pixar?


#14

Even if you’re not. You finished animating, say, 16 shots, and they all include some crazy elements you’d rather composite… Easy. Even for small studios and small projects.

Cheers,
Mike


#15

New video showing ways to use buffers with PassPort (particularly a depth matte).


#16

I had that “pleasure” of seting up all those passes and it wasn’t nice at all :slight_smile:

for example have 10 shots with 3-4 elements each with 4 main passes (col, spec, refl, edge) plus mattes and tight deadline and there you are doing heaps of boring stuff :slight_smile:
not to mention rendering and controling all those scene with added missing frames nightmare…


#17

where is it???


#18

Sorry, on the http://www.lwpassport.com frontpage. The “PassPort Movie 3 - Depth Buffers” link.


#19

Oh, of course :slight_smile:
Thanks!
Looks good. Preety easy and straight forward for depth :slight_smile:

Are you done yet? C’mon hurry up!
I’m setting heaps of passes right now and I keep looking at passport and sighing.

Cheers!


#20

Hey let us know when it goes on sale so we don’t miss the introductory price?