Thanks Leo… 
Passionate Prelude
is it just me or the forum has been silent lately? :sad:
Anyhoo…here’s another thing I am working on. I’m doing multiple works by the way so I am still working on the last two sculpts I posted here… Took a break from Zbrush and I’m practicing on doing wrinkles in Mudbox.And who has the best wrinkles other than the guy from Breaking Bad… :buttrock: .I hate the hair right now…I will take this to Maya later on to do the hair…Feedback appreciated


WOw ! … no bad sides for me… just that I want to get to your level haha!
Keep up the good work!
hehe…back then I wanted to get to this level too lol. But now I want to get to the level of some of my favorite 3d artists such as Frank Tzeng and Rafael Grassetti… I know they worked so hard to reach that level of skills…oooh practice, practice, practice 
I had a lot of time in my hands because it’s summer break, best thing about being a teacher, I still get to practice on 3D a lot. Here’s an update on my Walter:

My sniper dude WIP, any feedback/constructive criticism welcome! Some stuff I have not yet added like buckles, stitches, and other secondary shapes…







It does look a lot like Bradley Cooper from American sniper, i did a quick google and noticed even the gloves in his pocket and gun holster on the leg looks the same as in the movie
The likeness is good, but i think it could be improved, his chin look a bit to pointy, bottom lip might be a bit thin and i think in the movie he has a bit more fat than your character does at the moment. Do an overlay with a good reference.
Character looks awesome, keep it up ! ![]()
Hi guys, you got me, it is Bradley Cooper 
Elgstrom, you are right about the chin, it is a little too pointy compare to how he looks in the movie after gaining weight, I will fix that. I will also look at my overlay again via Zbrush Spotlight to see if the overall face will need more fat on there in certain places. Also, I will make the lower lips thicker. Thanks for the feedback!


