Hello,
I have an animated polygon object which is the goal for some particles. I am trying to figure out a way of attracting the particles to the object one by one at random intervals and also placing them at a random location on the mesh. At the moment all the particles are appearing on the goal, covering it from left to right in a very dense, uniform manner.
If anyone could help me out then that would be great!
Edit:Here is a screengrab of what is currently happening: The particles are covering the mesh from left to right and I can’t seem to change the density of the particles.
