I need to animate a “scent”. Like in the cartoons how they draw a scent line in the air…the audience can see it as the character follows it with their nose- I’m trying to do that in 3d.
The speed by Icon trick didn’t allow existing particles to hug the spline as i moved it. (same as paccollective 's problem) So actually birthing the particles onto the spline might be the go.
Hey Supreme Pizza how do you get the birth of particles to occur elsewhere from the emitter? I can’t find any option in the birth operator that allows you to pick a spawn point. (This is just the default Particle Flow without any plugins)