Ok, I have a particle system that is being spawned from an object. The object has an Audio Controller in its Z position channel, so the object is bouncing up and down with the audio.
I want the particles to spawn from the moving object, but they don’t move up and down with it, they just spawn from the starting point, I’m guessing because the object is being driven from an Audio controller, and there’s no keyframes or anything?
Anyway around this? Like maybe baking out the movement of the object or something? Thanks.
