I need some help with how to build out a scene like the one seen here:
I have checked out a bunch of tutorials on particles, attractors, cloners, inheritance, etc. and it seems like some combination might work. No first attempts look this clean, obviously, but it seems like I can get there.
One thing I haven’t been able to figure out is having this smooth wind/cyclone effect. Any tips on how to affect a field of spheres in this manner and smoothly form an object out of them? Any tutorials that do something similar from start to finish? Already poked around GSG but I am wondering if I am missing something just by not knowing how to search.
I am new to C4D but have an alright grasp of the concepts, so anything would be helpful!