having particle flow toolbox #3 in the back helps a lot but i assumed this is not the case 
preview and max9 file:
www.3delicious.de/spielwiese/newspaper-find-target.avi
www.3delicious.de/spielwiese/newspaper.max
here´s how it works in brief:
you create your test as u normally would with the text shape. then u detatch the object with a script. there are tons of those scripts around. i use ObjectDetacher one from the soulburn script colection (soulburn3d.com)…
then you use a birth script that grabs each of the shapes and creates a particle with the shape at the position of the shape.
on ChannelsUsed pCont do
(
pCont.useAge = true
pCont.useTM = true
pCont.useShape = true
)
on Init pCont do
(
global ChunksArray = $letter_* as array
)
on Proceed pCont do
(
t = pCont.getTimeStart() as float
if t < 0 do
(
NumChunks = ChunksArray.count
for i = 1 to NumChunks do
(
pCont.AddParticle()
pCont.particleIndex = pCont.NumParticles()
pCont.particleAge = 0
pCont.particleTM = ChunksArray[i].transform
pCont.particleShape = ChunksArray[i].mesh
)
)
)
on Release pCont do
(
)
then you use a script operator to store that position they are on (on your paper sheet)
on ChannelsUsed pCont do
(
pCont.useVector = true
pCont.usePosition = true
)
on Init pCont do
(
)
on Proceed pCont do
(
count = pCont.NumParticles()
for i in 1 to count do
(
pCont.particleIndex = i
pCont.particleVector = pCont.ParticlePosition
print pCont.particleVector as string
)
)
on Release pCont do
(
)
then you send the particles to a new event and use a position operator e.g. to have them sit at where you want them to start flying around. mine is a teapot slightly above the paper sheet. feel free to use forces to make the flying look ineresting. mine go all straight 
i triggered the “descending” with a deflector but an age test or else will do too.
THEN is where the magic happens. u use a Find Target test. at the target menu und Point choose By Script Vector, that will read the position as vector you stored earlier in the script operator. that way u can let particles land on a specific point in space 
kind regards,
Anselm