Particle instance (Maintain random position)


#1

Hello!*
I’m using particle instancer to populate a scene(under dynamics) and adding a random script on y.
The problem is, the particles random each *playback (see attached).
Is there a way to maintain its orientation?


#2

If the particles are static, then you can cache the particles and reuse them.


#3

Yes, Thanks a lot!


#4

Adding

seed(id);

command in creation expression is common way to get same simulation result every time.


#5

Wow. Thanks!