Man, this thread is on its way to the moon, hehe!
Ur progressing well, keep at it!:wip: Cheerleader with pompoms in hands*
Man, this thread is on its way to the moon, hehe!
Ur progressing well, keep at it!:wip: Cheerleader with pompoms in hands*
Morning morning…
Maybe it’s only due to the pretty girl with black hairs… not ? 
Cadet -> à donf 
beelow -> hahaha… I can’t imagine you in pompoms girl… certainly an incredible moment… don’t forget to take photos please :applause:
hahahaha top notch vision… thanks for the support mate… :bounce:
A little update before more, the access staircase to the quay, just beside the great britain pavilion, front of a place situated in the middle of the nation’s quay…

Originally posted by Lemog: Maybe it’s only due to the pretty girl with black hairs… not ?
Dimi? :curious:

Hehe, thanks Lolo :love:…well, Good Morning to everyone, and I guess we’re all gathered to see that morning event…the Lemog unveiling…bring it on! :bounce:
Lol…I was too slow in my posting…really beautiful, Lemog, amazing! ![]()
Cheers, 
~“Beckie”
Morning Mr. Incredible, Morning team!
Beautiful update with the quay from yesterday:thumbsup: …and I see you’re already busy to make the pavillons environment…really no rest for you!
Have a nice day!
btw: never saw before someone feeding his baby with sushi:scream: , but it seems to work very well:D , he’s looking so happy, beautiful photos!
-sabrina
You ??? slow ??? hahahaha
irreplaceable Beckie…
hahaha don’t worry my friend… you can’t be all time here… you have your life and you will certainly don’t miss the end… we have much time in front of us ![]()
Sincerly, sometimes, I miss the motivation with the tiredness… but each time, that restart… I don’t know how ? I’m praying for that can continue until the end… (I’m really helped by your words, presence and support…:bowdown: )
I really don’t know if he’s a real baby, or a new kind of little monster… pretty but very very dangerous
… something as a little pretty predator in fact…
Good morning Lolo, good morning team 
Ahhh - that staircase… and the beginning of the quay place. It’s wonderful, really - but now I’m started to get real worried about your polycount … it would be great if you could keep all the details in the end.
I’m so impressed of how you work this project - with lots of discipline and lots of passion :love:
So, what’s the plan for todays lunch break?
Edit: Hahaha, saw it just now, Mr Incredible and the team! Wonderful! 
Wow !!
Excellent !
I come back fro
m London and what I see ! haughtiness of buildings !!! Bravo !
:buttrock:
as always very good work !
Me a little too… about the pavilion… I’m under “my” limit… but the average with the first one is always above… and I let’s you imagine with the staircase and all the other details which comes… but anyway, I will continue with this level… with care… but I really want this level of details…
My thoughts… as this work, if I can go far with it, must take much time, at least 2 years… maybe the actual limits will be pushed more… I can’t do something in low polygons for this project… it’s my goal… maybe my last 3d work 
mmmh… quickly, the end of the place and few renders of all pieces together…
just maybe little disturbed by Dimi
hahahaha… top notch ![]()
flyingP -> hey Brian… I can’t imagine touching some royalties for that
hahaha…
Flaeticia -> you’re back Laetic’… good to know… hope this travel was interesting for you and your work… I will try to connect me today… soon for listen your adventures :bounce:
youp… about the place… behind, there’s the nation street… and I saw on a photo something as a little kiosk, I really want to do it. This kind of details can be very important to give life… and animation…
…but for the moment, I only have this photo, a bit short… must search for more now… :wise:

Remain the problem about trees to fix… and street’s lamps too… there’s many of the both… again more polygons it mean… :surprised
Ça vrai! Qu’est que tu veut faire avec les ( trees? (Qu’est que ça veut dire trees en français? Arbes ou Arbol? Mais ça espagnol… :banghead: )
Ça beaucoup de rendering pour Maya ou Render Farm … mais :bounce: :bounce: :bounce: !
I already have something like that… or maybe that’s call “museum” ?
hahahaha
Lou -> si senorita, voy a meter los arboles y todas la cosas que pueden dar mucha vida en la escena… la gente y todo…
…seguramente el tiempo de render sera muy grande para una animation, pero quando quieremos, no es muy grave, no ? ![]()
…pfiouh… midday update…
…the place beside the british pavilion… with double staircase… and the banks of the Seine river… and other details…


I’m late 
hey lemog, Its looking really good. wish i had something that i could help out with but cant find anything wrong with it
. looking forward to the end result.
cheers
mark
Originally posted by Lolo: You ??? slow ??? hahahaha
irreplaceable Beckie…
Hehehehe!!! 
What’s this I hear about ‘last 3d work’? :curious: Are you french nuts?
I highly doubt it…I don’t think The Lemog will ever quite ‘retire’…:wise: 
Amazing updates!! We will one day have to see a film of you modelling, along with the mini~lolos…it would be amazing! :bounce:
Cheers, 
~“Beckie”
pfff… Laisse tomber comme ça bute encore…
Incredible work again Laurent !
Do U planed to buy a new computer to render all these geometries ?
:hmm:
Hahahaha… thanks Mark… but there’s of course many things to crit… because I always trying to work very fast… and sometimes, “too” fast… and remain errors or default… often I know them… and I’m trying to catch them while rendering…
hahaha… but I don’t have to say that… :twisted: thanks for your words ![]()
Well girl… 2 or 3 years of work on this project… I will be certainly dead before the end 
I’ve already envisaged that, to do a little animation of my modeling, in real time… but I’ve tried, and my old computer have problems with the recording… CPU is less fast than me
hahaha… (only 800 mghz :rolleyes: )
Hahahaha… I adore your always young sentences… school power mate ?
mmmmh… not for the moment… but I’ve a new plan… I will say you than soon Gilles…
But for instance, mine is sufficient… for modeling with not so much polygons… and texturing too… I profit trying to manage well the render times… good exercices… ![]()