Ok I’m new here, and I’m sure I’m opening a can of worms by discussing this. I’m sure it’s probably been gone over before, but I really want to get some of your ideas on this. I’m not wanting to cause trouble, I just really don’t understand the animosity towards admitting that people use some images and paint over them to get the reference right.
I’m primarily a 2d artist, but I have experience with 3d, too. I know how hard it is to create 3d objects, texture them, get the lighting correct, etc. But when it comes down to it, you’re not drawing a person by hand, a 3d program is doing it for you, and people use images of people to map over the 3d people. They didn’t paint those images initially, but they did use them. That’s ok with me, it’s more than ok. 3d involves a hell of alot of work, and I appreciate how difficult it is, even with a computer generated person and a mapped over skin texture. Not everyone can do it, and do it well.
Now, to compare, in the 2d world, if you use an image as a reference, meaning you put it side by side in Photoshop and work from eyeballing it, that’s ok. But if you place it on a layer in Photoshop and trace over it, that’s not ok. I understand all the legal ramifications, I have a degree in graphic design and one of the things they taught us is all about copyright laws, but they also taught us that tracing is ok, it’s in what you do with it that matters. We all know you can take an image from a magazine, trace it, throw it up and call it an original. It’s not. But let’s say you take that image, trace it for a female outline, then color it yourself, then use another image for a part of the dress, etc, and when it’s done, you’ve made it your own. No part of it resembles the magazine photo. Or if I use a stock image that someone provides freely, I trace it, and turn it into something else, paint it all in Photoshop, how is that wrong? I know the old argument, you should learn anatomy on your own, not rely on a crutch, but people don’t tell that to those that do 3d, and they don’t tell that to those that do digital manipulations. And they sure don’t tell that to photographers. So why are 2d artists the only ones that have to hide their techniques?
I’m not saying I want to cheat. There’s a TON of work involved even in painting over something or using a part of it, and I don’t care what anyone says, NOT anyone can do it! It DOES take some skill. There are some very well known artists that paint some amazing art, and they deny using any references, but I don’t believe it. And some of the stuff they do, like lace on clothes, there’s NO WAY they just pulled it out of their heads, and there’s NO WAY they didn’t trace the reference, yet they’d rather be killed than admit it.
I have some images that I trace body outlines from stock, or parts of dresses. And then I have some other images that I’ve painted in Photoshop without any refs (fantasy landscapes, basically just playing around and seeing what pops us, impressionistic for the most part).
So I guess my question is, what is the big deal? Why are 2d artists the only ones submitted to this stigma and made to feel less of an artist, and why can’t the successful artists be %100 honest about how they do their images?
Again, I mean no disprespect to anyone here. I just really want to talk about this with people that are just as serious about digital art as I am.

