Here’s two more overpaints:
This one, I simply removed the colorful parts, and the melting watch (and added some more towers in the distance). See how much nicer it is… well I think so anyway.
The deleted stuff was distracting, overshadowing the other very nice parts of your image, and now it has a cool thoughtful feeling to it.
Gawain - as you can see I’ve been swamped with images lately, and I’m going to bed now. I’ll try to get to yours later, meanwhile you can also work on it.
paperclip, the most common problem seems to be distracting “noise” - high contrast patterns or details, extending past the foreground and middleground, into the farthest depth of the image. As you may have noticed, I tend to flatten the contrasts more and more the further back in the image I go. Another thing that doesn’t work very well in backgrounds is highly saturated colors.
PereBalsach - that’s a very cool image. I can’t find much ‘meat’ to tweak in paint, so I’ll try with words this time. The outlines of the skull are a bit soft, compared to all the other sharp outlines. The far shoulder seems brighter than the near shoulder, which flattens the perspective because it then seems closer to us than the near one.
bearfoot - same with you, very good image, not much to paint-crit. Maybe you could try angling the view so the platform in the foreground is more prominent, and leading more to the left. If you then make sure it’s brighter near the character it should work as an ‘arrow’ to lead the eye from the lower left corner swoosh to the main focus
As for you other guys, paints coming up tomorrow
Good night
.