Hi
I did a mesh in maya which is built by many differents objects that were combined in maya to form one object then I did a UV automatic in there and then did a Polygon Layout to avoid overlaping UVS
all this in 0 to 1 space
then import that object in MUDBOX 2011 and start painting, the problem I see is that when I start to paint in some areas of the mesh, the painting is like flickering and blurred and this happens using projection mode and normal mode, like if there were something about the UVS MUdbox does not like
I did this in BODYPAINT and there is no issue
is something to do with the UVs? or how to fix that problem?
thanks