Hi
I’ve checked pretty much all the posts on the paint weights tool troubleshooting. Cant find a solution to my problem.
I have been given a rigged character with IK, FK, Blendshapes and spine clusters. I need to transfer the rig onto new geometry.
The transfer goes fine, i re-bind, copy weights and everything works except for the biceps, which are deforming incorrectly. I select the model and open the paint weights tool, but it doesn’t work… I can’t tweak the biceps. Paint skin weights doesn’t work, you click a joint and nothing changes. There is a red cross on the tool.
Any ideas?
Any help would be super appreciated