[PAID] Prehistoric Buildings for a City Builder Game.


Madruga Works, the creators of Planetbase, are seeking a senior 3D Artist for their new title. This is remote job, you will be working with us to create the buildings for the game.

Building Specifications:
-1k to 5k triangles.
-Albedo, Normal, Specular, Smoothness and Occlusion Textures.
-Snowy texture for winter.
-Models for the different stages of the construction.


  • A solid portfolio that demonstrates experience creating similar type of content for published games.
    -PBR Shading Experience
    -Solid Sculpting Skills

    Extra Points:
  • The game is set in the stone/bronze/iron age and the style is realistic (slightly stylized). If you have done anything similar to that it would be a bonus.
    -Unity 3D Experience
    Please send us your portfolio and your usual rates to “jobs at madrugaworks dot com” (Please mention “3D Artist for buildings” in the subject).

    Please do not apply if you think that you’re not able to match the quality level of the buildings from the image below


Hey Tucho, this is definitely right up our alley and we have a ton of experience in Unity. Are you mainly looking for solid meshes of buildings or would you need these built in a modular fashion?