awsome model and animation. your an hardcore worker, aren’t you? But it shows.
Keep it up, but don’t forget to relax every now and then 
PA Challenge - Character/Environment - YemYam
Hello all, heres my latest batch of stuff. Ive been putting the crunch on it to get it finished before the deadline and am finally getting some decent stuff to look at. I want to disclose a little info first (some of this I wrote in earlier posts) on my progress and what is old and what is new. I bit off a little more than I could chew by doing 2 characters, an environment, and an animated short. The characters, animation, and lab structure took me longer than expected so Ive been furiously trying to fill up the lab with stuff this last week.
I did a similar environment (but much smaller) for my grad tape two years ago so I pulled up some old files looking to re-use some dirty metal textures that I did. Next thing I know I had heisted some electronics, a chair, a desk, a liquid tube and a floor lamp for the new lab. Modeling that stuff is so freakin boring so I just cheesed out. All I want to do is get the environment done so I can shoot the short with the spida queen and spida bot, the focus of the thing anyway. To make sure there is no confusion at all as far as what my final entry consists of here is the recap.
Created before the challenge started
50% of the modeling on the spida chick (inspired by concept art by AI students)
Liquid tank with particle systems (bubbles and steam)
Around 12 low poly electronics & more splines!
A table, chair, shelf, and floor lamp
Some custom metal textures
Created exclusively for and during the challenge:
The other 50% modeling on the spida chick, all texturing, rigging, and animating
Modeling of spida bot, texturing, rigging, and animating
Modeling and texturing of entire lab building
Modeling and texturing of spida bot feeder
Modeling and texturing of around 15 more electronics, 10 building accessories, 5 storage devices and other misc lab equipment.
All cinematography, animation, editing, etc.
Original musical score and sound effects
Motion graphics, post effects, etc.
With that said, Ive barely slept all month so a TON of hours have been logged exclusively for the challenge. Ive come too far on this thing and would like to still be judged just subtract the old stuff from the equation. Or, just pretend it was a team entry and I have multiple personalities and one half of me is lazier than the other. Not that I think I have a chance of placing, but just to finish it so I can have closure and move on to the next challenge.
I wouldnt of done this but to be honest I am so fn sick of this lab and all of the techno/mechanical modeling (and renderable splines!) so I just want to get it finished to an acceptable level so I can move on to new creative territory. The next challenge (regardless of theme) I will be doing something 100% different 100% from scratch. Im also going to focus on quality not quantity as I wont have as many hours to work on the challenge (work is picking up and I miss my family and sleep). I just wanted to be totally honest with everyone, as I was in my earlier posts. Anyway, I hope everyone understands, if you have any questions email me.
With all that blah blah blah out of the way heres new stills of the lab. Im rendering the animated sequences and will have the edited short posted tomorrow. Comments/questions/crits welcome!
Wow,
that’s a lot of typing and a lot of modeling and animation. I am blown away by the quality of your work.
Great Job!
Well bud,
Great job, I can really see you put in a lot of time into this challenge, just dont kill yourself in the process, ill be lucky to finish my own before the deadline. I love the effort put into everything here. In my book, all I can do is applause!
Great job! Look forward to seeing you in future challenges etc…
shaun
Make a movie man
oh you are well in that case um. Get famous ? with that quality well . . . . I wouldn’t know what to do 
see you,
Farley13
If you have time I would add some contact shadows to some of the objects in the lab so they are anchored to the ground. The areas beneath the tables should be darker. I think you should spend a little more time lighting it also. but it’s already the 8th
so I dunno
anyways great job on the spida chick and spida pet
Thanks for the positive feedback and comments. Psumo … I totally agree and was going to but ran out of time. I’m so freakin tired I’m just kind of giving up on certain things that would normally drive me crazy.
So I took the cop out route and darkened the whole room. But when I kicked the .jpgs they lightened up quite a bit and I was like yikes! That looks like shiat! I’ve already started rendering sequences but I will do some global posting (read darkening) in after effects once the edit is done. It’s funny cause that’s what I’m supposed to be judged on and that’s what I cheesed out on the most.
I want it to be very dark and creepy anyway so they scare ya when they pop out of their hiding places! Either that or the anchient chinese 3d secret … one cannot critique what one cannot see!
Tip: turn the brightness and contrast all the way down on your monitor and they look much better!
PS - I know I swore this thing off but I may come back after a month or two and polish it up right under no time constraints … but right now I’m ready for a totally different subject. 
I am going to focus on creating sweet stills now. The animation would be too rushed and they are not really counting it anyway. I promise I’ll get it done as soon as I take a break from the them and get started on next months challenge. I do have a couple of test renders that you may want to scope until the new stills are up.
Just plain arwsome, even without sound I got a bit scared! =) Just love the aticipation before the spider jumps on top of yea!
looks good man but definetly throuw some shadows on some of those and maybe drop the difusion even more to give it a more erie feel to it
Hello all, here are my final images. The pshop posting was noise, hue/sat, levels, and faked dof. Thanks everyone for the positive feedback and inspiration - animated short will follow soon after un-rushed polishing of everything. See you next challenge. 
Hi guys, I whipped up a little mini site to showcase the work I did for the challenge. Scope it out if you like.
Looks good, nice texturing, how big is the vid going to be, just hope the ground object in the middle gets a liitle more detail. And maybe tone the lighting down a bit, with more of that pinky color in the fog, and maybe some dirt aon the walls in the colors and near the floor etc.
Cannot wait for more!! 
Do you mean WIP-ed up
sorry the pictures did not load 
See you,
Farley13
Yea, I’ll probably wip one of these sites for each entry, it only takes me a few hours and makes me feel much better about all the hours I logged to see everything under one easy to look at roof.
Farley, thanks for the comments, yea I know there are a ton of things I need to fix and clean up, especially with the texturing and lighting of the lab. The animated short I have in mind will probably be around 3-4 min, I have some cool things planned but a lot to clean up still.
I’m going to take a break from it, spending time with my family, work is picking up big time, catching up on sleep, … oh sh… I still need to enter this months challenge … :wip:
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