Hey guys
I tryed the puppet Hair shader with shave. So far everything works cool, but I need to tweak the Tip and rootcolor in a special way…
Witch means that I can define when or where the RootColor is blending in to the Tipcolor. for example that the rootcolor blends not after 50% but after 70% or 90% in to the Tipcolor. So basicly like the transparancy atributes…
Is there maybe a workaround aor a way to get the UV information from the Hairgeometrie…
to be able to map a Ramp… Puppet
any Idea?
Thx for any help 
Greets
bjoern

