Output curvepoint/ctrl vertex values?


#1

Hi,
I have rigged a dynamic mesh with the help of Nhair.
The Nhair system drives a dynamic curve or curvepoints.
The Curve controlls the skeleton movement.
I wounder if there is a way to output this curve transform values (cvs) to clusters or locators or something so I can transfer the data to an manually controlled rig.

I can not seem to constraint locators to the CVs.
How do you guys solve this normally?


#2

This video is a bit old, but it still works. It might help you.
[VIMEO]8240821[/VIMEO]

However, I don’t use curves dynamics anymore in my rigs. I prefer particles but it’s a bit more complicated to setup.


#3

I saw that video a while back but I thougt that it would be sluggish if it was couple of hundrends of that setup and the setup would take a while if I didn’t have a automation.

Did search a bit and found THE LOCINATOR!
:smiley:

[VIMEO]39843908[/VIMEO]

You will find there cool stuff here:
https://bitbucket.org/jjburton/cgmtools

So far I have only used the locinator on maya 2013 - OSX 10.8.3 and I can say that this amazing tool makes this a peace of cake!

=D