orientation issues -getting joints to turn in y at the same angle)


So i thought i had all my joints oriented perfectly; Still no matter what I’ve done the all bend in the Y at varying angles. One will turn down more than another. The result is the whole thing looks crooked and messed up. By the way i am rigging like a fan. Imagine its like a hand joint accept i put an extra joint at the very base of every blade. Bizarre problem and i dont know why orienting these joints isn’t fixing this.

edit: oh by the way i work in maya :wink:


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