I’ll try and get some hands done, digitally. Still very slow on the wacom - this one took me more than two hours…
Open Figure Drawing Workshop - HANDS - 023
APR. 13, 2008
I got the mood and effect that I am after with this one.Off to the next one…
#48…Rubens portrait of a young woman…done in a Rembrant painting sketch style.
Glenn


At least this time i started on time 
First David’s hand:

My fingers seem to be thicker than the original (or at least that’s what my mom says).
And i don’t like how the tumb looks, bad tumb!
:wip:
PS.
Was there a OFDW on feet? I could use some practice on them.
Glenn, the impasto brush effect looks great! I have never used non-digital media to paint (except some watercolor in school time in the previous century
) so I never knew what to do with it. Now I see it can produce really interesting painting I need to give it a try, too. Keep up the good work, I’m curious your experiment results!
Johan, thank you for points. I believe here the little finger is too long and too far from hand, I tried to repaint it but haven’t seen it was too far and only changed shading over and over. I’ll take a look at the thumb, too. But I will not fix it anymore, treating it as a history now. My first hand anyway
I like your studies - here and in your sketchbook, a lot of great new stuff there, congratulations! I plan to do at least 5 hands here in pencil and follow your example finally to sketch, sketch and sketch
So far I’ve been only talking about it.
Balduran, nice hand!
And yes you are right - feet workshop, please!
Great work everybody!
thx calan, FateBringer, NR43 for the comments 
Let’s keep on drawing. This is my third hand from ref n. 2
Sirielle…That was done digitally…Corel Painter #9 program…Impasto oil brushes in that program were all that I used.
But you should deffenitly try painting in an impasto style using traditional oil paints if you get the chance…just pretend that you are frosting a cake,…but using paint and a brush, palette knife ect…In his middle and later years, Rembrant used to use the palm of his hand, fingers, and all sorts of sharp tools to shape and carve the paint…almost like sculpting with it…In his earlier years, he had more of a polished almosh photo style…but later evolved it into a more expressive personal style through continious experimentation and exploration
You can really see how he worked the paint when you get a close up view of his works.
Glenn
Here is my second “hand drawing” attempt

[left]Lady Purple:I really like what you have done so far. I think that if you show a little more detail around the knuckles they can improve a lot more.
Balduran: Great Start
Fate Bringer: You depicted the dynamics of the hands really well, the perspecive looks good, but on the top pose I think the finger tips need to be a little more rounded
Keep em Coming:buttrock:
[/left]
Glenn, thank you for the info and a very plastic description of the way to shape paint
But I was thinking about Painter, which I use for painting, not traditional media. As for traditional impasto - yes, one day in the future I need to try it, too 
Here the first hand
Great work all, i really had no more time on this, sorry to send this shit 

NR43, like your pencil works more, have you tried ballpoint pen? Those are great for sketching.
iuvo, thanks! I really like the colors in this one. Looking forward to more.
Anand, great stuff, I love seeing you do pencils too!
yogip, this will get easier with practice. One thing I think that helps with the digital painting learning curve is timing yourself - only allow yourself 15 min. at a time to work (feel free to paint in multiple sessions). That really helped me at the beginning in the 15 min sketchathon thread.
Glenn, I understand of course that experimentation is fun and necessary
- I just would like to see some of your works resolved through paint vs. lighting techniques I guess which I feel don’t add as much to the form as does painting the value relationships. Of course, this is only my opinion.
Balduran, try blocking things in with straight lines first - see www.tonyryder.com and his demo stills to see what I mean. That has really helped me recently in terms of drawing!
LadyPurple, nice work - it’s a bit on the whitish side in some of the midtones?
Spinter, better! I think the bkgrd could go even darker, and be more unified.
batte812, good to see you in this. I would refine these a little more. Definitely check out the link above, www.tonyryder.com, and look at how he blocks things in on his demo pages. Angles make complex objects much easier to break down than curves. Try that on the hands, I think you’ll really find it useful! (Especially traditionally).
TheMiyamotoMusashi, good to see some work from you.
This isn’t bad at all, keep practicing and observing value relationships more and more closely.
Keep posting all and refining those works
- I’ll try to have something new up tomorrow.
-R
Splinter: ok, got it 
Rebecca: Thank you, and yes, because the background is always white… i will consider that in next drawings 
Yeah, i’ve seen it before
(Also in a OFDW and also from you xD)
It’s just easier for me to make curvy lines from the begininng (On the other hand, i need to try this anyway…)
Miyamoto - The index finger and the middle finger seem to be too far from each other (ie. they were closer on the original)
Hehe, I’m such a stickler about this because I know it works.
Check out the >>work<< of some of my young students who are using Ryder (in some instances) as a reference. They all started out with the straight line approach, and while the drawings (particularly the first) weren’t completed overnight, they really did find the approach useful for approaching complex subjects. You can also see this technique being employed >>here<< by college students.
The demo below is something I did for my students, and while for a head and not a hand, the same principles apply. 

Well here’s my first contribution. Pencil and paper, took about 2 hours (god I’m slow).
Here’s my first couple of sketches. I’ve been trying to emphasize on visualizing the underlying structure. Also this is a great chance to work on my cross-contour / hatching / line work.
From #25 (Not the hand that is shown in the preview):

From #45:




