opacityPP of instanced particles


Hi all, I have a problem with applying opacity values to instanced geometry particles being emitted from a default emitter. Using default particles, OpacityPP works great. I’m able to add the expressions/ramps I need. But it doesn’t seem to work how it should when I’m using OpacityPP with a particle system emitting instanced geometry.

Am I missing something?

Thanks in advance.



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