Online training to create beautiful women in 3D


#1

I want to make specifically beautiful female 3D models in Maya like Ki Yong Sim’s Blonde Realtime Character or Warren Louw’s 2D women but in 3D. Can someone provide links to videos that will put me on the right path? I’m a beginner and I know it will take years to become good at this. I’m just trying to make sure I don’t waste time watching junk videos on YouTube.


#2

Please take this piece of advice with the intention in which it is given, regarding your query, Sound Guidance. So from that opening statement, I would recommend before utilising online tutorials relevant to your DCC app of choice, and as you’ve alluded too your current artistic knowledge base, is to first become fluent with 2D traditional art fundamentals’/foundations found here:

http://forums.cgsociety.org/forumdisplay.php?f=166

From reading your post, your intention to acquire the same level of expertise as the individual artists that inspire you, in order for that to happen is by learning the primary basics first, which quite frankly the only way forward. Seriously the amount of time/effort invested is immaterial, it’ll take as long as it takes to get there, everyone most definitely learns at a different pace. So browse that sub-forum I’ve linked too, read the stickies especially, the information contained within, from my experience with a background in Fine Art, specifically figurative/portraiture is essentially invaluable, believe me when I say that.

In addition enrol in the next available course, taught by Lunatique, although I’ve not personally taken the class myself, perhaps sometime in the future when funds allow, plus in saying that the initial financial outlay indeed will pay for itself many times over as you progress in refining your skillset. Oh…one more thing, uniquely past students are still supported in terms of guidance, advice or just in general help, long after they’ve finished the course, if you don’t believe me simply read the testimonials posted to the related stickies and threads.

Well in the end its entirely up to you, dismiss or further clarify what I’ve said, But one parting tip I’ll leave for you too think about. There are many instruction avenues, pathways, tutorials…etc, etc one can take, however issue’s arise when distinguishing the “wheat from the chaff”, in other words to put it bluntly…sorting the effective route from the absolute crap!, at the end of the day its really dependent upon the choices made at the start of the journey, which dictates the eventual outcome whether a ho…hum…pedestrian “artiste” or an accomplished ARTIST you aspire to be.

Cheers :wink:


#3

The best way to study the female form is to get a live model to pose naked,tell her you want to make her in 3d. :smiley:


#4
 Distinguishing the wheat from the chaff and sorting the effective route from the absolute crap is exactly what I want to do. I'm glad you caught that and decided to help. The galleries here are full of amazing art and I want to get to that level one day. Many thanks for the advice and the link! And great suggestion, OuterDrake. :D

#5

If you want to create characters, then you really need to start with a good foundation in art, before you even think about the 3D side of things. Learning to draw would be the best start, as it’s the best way to understand proportions and the human form.


#6

Ok leigh, since everyone agrees that you have to learn to draw to become a professional 3D artist I’ll try. Lunatique has a great list of recommended books and here I’m finding links to YouTube tutorials that aren’t junk. This forum is great!


#7

Don’t stress about drawing. I do not draw well, same with a lot of previous artists I’ve worked with didn’t draw either. Let me just be clear. Nothing should hold you back to create beautiful 3d girls, if that’s your passion. I would look at the same material as students of figure drawing or croquis. They study the human body so well and in depth. After that, practice, practice, practice. Don’t think you need this and this and this. Passion and practice is enough :slight_smile:


#8

I thoroughly disagree with the poster above. Every single one of the best character artists I’ve worked with over the years had a solid foundation in traditional art skills, without exception. And I’ve worked with some of the best in the industry.


#9

Thanks. I’m practicing every day. :slight_smile: