One of the coolest, simple, yet useful Maya Tips you may or may not know. :D


#1

Am curious to see how many people actually use this, so please let me know if this is new to you or not?

I cant remember who taught it to me a few years ago, thanks to whoever did, but I was slightly amazed at the number of co-workers, some ninjas at Maya, that never knew about it :wink:

http://vimeo.com/26338568


#2

cool, didnt know that one. Thanks for sharing!


#3

Pretty cool, a new one on me anyway. Thanks for that.

Cheers,
Brian


#4

I appreciate your posting this.
I’ve only used Maya for two days,
so I didn’t know :-]


#5

Nice!
I never knew that one. From now on I’ll use it in preference to the channel-box right-click menu “duplicate values” which should do the same thing, but doesn’t work in the SHAPES area.

David


#6

Doh, I accidentally did that numerous times and didn’t realize what I was doing. I would TAB through the numbers until I got to the ones I wanted to change. Sometimes starting and stopping on different values in the channel box. Because I had numerous objects selected it corrected them all even though I only tabbed through to certain numbers.

Now I can see it was BECAUSE I tabbed through them.

Thanks for that Howard. Used to surprise me over the years and now I finally know why.


#7

Heh it’s always funny the things people find… I still remember the time I showed an animator the makeRoll command and he nearly jumped out of his chair with excitement as he was animating a rolling object :slight_smile:


#8

I knew I could use TAB to skip the rows but I never use it because I am more used to the CTRL key.
So it never occured to me that you can use it that way.
I just select each entry and hit ENTER, when I want to copy values over.

But yeah, I noticed that many people dont even know that one and I am always quite puzzled when I see them doing all kinds of crazy workflows to get values over etc. :slight_smile:


#9

hah, neat :slight_smile:


#10

cool! didn’t know about that one either.


#11

woops wrong post…

But I’ll contribute… I’ve found that http://www.tokeru.com/t/bin/view/Maya/WebHome (written mostly by Matt Estella) has some really good help/tricks/links. Must-read if you’re a maya geek.


#12

kind of funny how you can know to edit all values of multiple objects with the channel editor and still not realize you can do this. Guess I don’t need my match Translation MEL script anymore. lol - thanks


#13

it seems that when selecting all the channels at once, the behavior isnt the same as doing them a few at a time. Is anyone else getting this?


#14

Nice tip!! Never heard about that before! Thanksss


#15

Cheers guys!

Yes if you select them all at once and hit tab they are replaced with one value.

I find this method useful when doing trying to tweak several ncloth attributes at once, not just translation/rotation/scale. A lot easier than save preset, load preset, repeat…


#16

Ooh! That’s cool! Thanks for that tip!

Heh it’s always funny the things people find… I still remember the time I showed an animator the makeRoll command and he nearly jumped out of his chair with excitement as he was animating a rolling object

Runs to go have a look at this command


#17

Thanks for the tip! it’s great! :thumbsup:


#18

Nice! Had no idea that was there but very useful


#19

Who would’ve guessed…Thanks.


#20

NEATO. I didnt know that one !