hello all again
i think on how i and my parenter can develop serious game and i find out that in industry except for id softowre and epic who build doom3 and unreal the most company use in engine that already made like havok, renderware and etc for build his game and not build this engine game by himself but buy it so i wish know what you think and if i for instance work with maya build object and environment so it is important which game engine i use? for it that i interested all my work in maya to pass to game engine without harm or wound the quality of graphics that i made. thanks for any info and help dear folks.
sorry on my slightly confuse english
the english is not my mother tongue.
It is not just that simple. Most of the professional engines such as Virtools, Renderware etc… support 3D data from 3D Studio Max, Maya, Lightwave, Softimage etc… Max and Maya is defenitly supported by all professional (high priced) engines. Programmers love Softimage because it is the easiest and the best software to write plugin for.