OLM Digital R&D department published on theirOLM Open Tools site some update to their free tools, including a Noise Deformer for Maya up to 2013 version. Noise deformer is like the default one in 3DS Max. You can deform with noise function, textures, paint weight on polygon, subdivision and nurbs surfaces.
You can use it in production, its free as free beer. You just need to register with an email address.