Old Stairs, João Carvalho Félix (3D)


#1

Title: Old Stairs
Name: João Carvalho Félix
Country: Portugal
Software: 3ds max, Maxwell Render, Photoshop

I did this image about a year ago. I was inspired by this image (http://img243.imageshack.us/img243/4366/dickvanluijnstairsprintbp7.jpg) and as I progressed I changed alot of thins as you can see. The ivys where done in ivy generator(of course) and the rest is all polymodeling with displacement created in mudbox. Rendered in maxwellrender, hope you guys like it :wink:


#2

I like your work, but also has the rock material quality. :slight_smile:


#3

ok, some critics, because in its current state it does not look quite convincing:

-The rock surface is to plain for that texture. Try adding a displacement map.
-the stairs seem to be cast as one object. That would be ok, if they had the surroinding rock texture assigned to them, so they’ve been chiseled into the stone. maybe that will look boring, but the current looks weird. maybe that changes if you add displacement to the rock, but the best approach would be changing the steps to be made out of several objects.
-the “roots” of the ivy or wine leavs should vary a little in color. A bit darker (dark reddish brown) and parts of green. plain yellowish white looks CG.
(by the way they currently brighten up the lower left part of the picture and attract the eyes, but there isnt a point of interest really)
-The stone path is to hard aligned to and to close to the rock. It creates a straight line, which does not match the organic style of the picture. maybe you should make some stones missing and place grass in the holes or make the stones go curved around a part of the rock, that sticks out into the lower right corner.


#4

[left]Great crit moonangel, I agree totally! But this isnt a recent work and to change all that I have to redo almost everything. Maybe 2 years from now :wink:
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#5

okay, 2 years is a long time to learn on oneself :smiley: i think two years ago i didn’t even know about points of interest and that image-composing stuff

but the concept of your scene has a nice athmosphere, you could do a remake, or a new one, in that kind of environment :wip:


#6

[left]I’m still young(18) so I have all the time in the world! I know it has potential but it’s finished, the next will be better :wink: Its incredible how much you learn from one piece to another, today I would do things in a complete different way!
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#7

oh, yes, thats exactly right. I myself have some begun projects laying here on ice, and i would not go and work on them forth, i would redo them from ground on. In those old projects you often have such crappy stuff that you dont want to take the time in fixing all that. Its easier to begin anew ^^
And i will redo some of them, if i only had the time for it :rolleyes:


#8

very good work .i like your art :thumbsup:


#9

very good job super


#10

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