ok, some critics, because in its current state it does not look quite convincing:
-The rock surface is to plain for that texture. Try adding a displacement map.
-the stairs seem to be cast as one object. That would be ok, if they had the surroinding rock texture assigned to them, so they’ve been chiseled into the stone. maybe that will look boring, but the current looks weird. maybe that changes if you add displacement to the rock, but the best approach would be changing the steps to be made out of several objects.
-the “roots” of the ivy or wine leavs should vary a little in color. A bit darker (dark reddish brown) and parts of green. plain yellowish white looks CG.
(by the way they currently brighten up the lower left part of the picture and attract the eyes, but there isnt a point of interest really)
-The stone path is to hard aligned to and to close to the rock. It creates a straight line, which does not match the organic style of the picture. maybe you should make some stones missing and place grass in the holes or make the stones go curved around a part of the rock, that sticks out into the lower right corner.