dude, try to read his messege closer, before making fun of him.
having project folders lets you move around your entire system very quickly. for example. one of the models that your working on belongs to directory, “c:/lotr/ttt/model/” while another model that youll be working on goes to “o:/matrix/Revolutions/characters/clothes/”
having to work on a number of projects at the same time it could be very frustrating to go and manually look for folders all over the place all the time. a quick way to switch projects ( default directories that the program will take you to when you try to open or save ) makes things much faster.
it would be nice if modo had a wider array of tools for management. in both the open/save dialogues, and the layer system. such as being able to open multiple models from different projects ( they could be from the same project but could be stored in different directories ) while seeing them visible in separate directories in the layer system, which you could then either right click on/save…/save as/ or from file menu go to save all. this would save updated versions of all models into their corresponding directories. or save increments of those files beside the directories where they came from ( or into sub directories ).
just throwing a few ideas out. not sure which would be successful, but anything to streamline management is a winner in my book.

