I’m an unashamed Mudbox fan, I first found out about it when I asked Dave Cardwell if he could show me how to do some stuff in ZBrush and instead he showed me Mudbox.
I still to this day can’t do much in ZBrush, now I wouldn’t blame the UI on that stumbling block, it’s just I don’t feel comfortable using the program itself - I can’t really describe the problem much better than that, sorry.
I notice there’s a few other dunces out there when it comes to ZBrush, so I don’t feel so bad about “not-getting-it”.
Not that ZBrush isn’t a great program, I’ve seen some amazing work (like I’m sure you all have) being produced out of it, work that wasn’t really possible before it came along. And I’m sure Pixelogic is going to make the program even better in future releases.
The thing is I’ve also seen some amazing work being produced by Mudbox (my sculpting work has improved, that’s why I’m excited about it). It’s not as robust and feature-ladden as ZBrush at the moment. Hopefully it’s gets supported by the CG-community and grows to support as many cool and useful features as ZBrush.
Like so many others before me have said, this is one area of the 3D world which needs some competition, now I don’t mean a “fierce-battle-to-the-death” type competition, I mean something that will promote innovation in this field.
I’m not sure how much of an assurance this is to you all, but from working with Dave, Andrew and Tibor - one couldn’t ask for a better group of people to be creating something like Mudbox. I know they want to put out the best piece of software they can.
And best of luck to them.
Alright enough of this appreciation society…
You may recommence the “my-software-is-better-than-your-software” posts. 






