I’m having some trouble rendering occluded objects to a RPF file with mental ray. Is this even possible? I’ve tried scanline and everything worked fine… Any suggestions appreciated
mental ray doesn’t support the multi-layer G-Buffer of 3ds max.
I had hoped it wasn’t so!:shrug:
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.