I was wondering if anyone can share a good naming convention for files and scene object.
Currently I create a project e.g. “Red cup” and within the scenes folder also create a texturing folder where my substance file will live, and sometimes a ZBrush folder for the ZBrush file.
I also name every object in my maya scene with the prefix red cup ( as in this example) and a suffix like _geo _grp etc. If I have a handle group every object in that group will be named “red cup: handle” then the object name.
I would love to hear what other people are doing to get some better ideas.