This is a really stupid question. I have looked on you tube and google and I can’t find the answer to this stupid ass question. I want to start learning 3d.
.obj files do not hold texture information if I am correct. So if I have a .max file (i have a few) and i export it out as a .obj file I have to create a folder that has a sub folder called Textures and copy all textures into that folder and when i open the .obj file in say keyshot or modo or another PKG it will import and line up the textures correctly apply them to the scene correct? I plan on demo these in the coming months but i want to ask questions before i start demos given max is 230$ for a month if i go past the 30 day demo period. That also brings up the question of what is the best way of converting my old .max files. I bought some from turbo squid i know i know but i like them.