Hey guys.
I’m trying to save transform information when I export as an object file, My programmer says I need to do this because when he puts the model into engine it becomes a mesh object and slows everything down, Anybody know how to do this? Thanks:beer:
.OBJ Export to dx
Mongrel
#1
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.