[i]The time has come, today is 22.2., its 22:22 in Vienna, GMT + 1hour
OBAN 1.0 is released![/i] It is about an Open-Source-Expression for Cinema which was coded by me, a plugin which allows to align objects on a surface and to manipulate this alignment afterwards. I have already had released some preliminary versions of OBAN, by release 1.0, many new features were added to the old ones.
These potentials are given by using OBAN:
controlling all functions by user data attributes aligning up to four object types * on any polygonal object * arbitrary particle count * synchronous size change of all particles * adjustable lifetime * randomly controlled size variation for every object type * alignment on object points, polygons or edges * orientation along polygon normals, an object or without orientation * transition laziness of particle orientation * simultaneous rotation of all particles * rotation variation * polygon selection based alignment * position change per an object and following it adjustable follow speed * arbitrary multiplier for weighting the follow object * explosion-like repulsion of the surface * eligible type of repulsion: replace, multiply or added * arbitrary repulsion speed * repulsion angle variation * variation of repulsion strength * * [i]this function is animateable [/i] OBAN 1.0 is an expression for Cinema 4D, is easy to learn and use.
To use the plugin, you need Thinking Particles and XPresso. OBAN is Open-Source and therewith, its free of charge you are allowed to use it for private and for commercial purposes, the resell of OBAN is forbidden.
To feature OBANs long-range purposes, among others in the animation sector, Ive created a promotion video. Cutting and post effects were done by Philipp Dollinger. The vid is compressed in the MOV-format and has a size of 34 (small vers.) or 61 (big vers.) MB. Choose one of the following mirrors to watch it: ________________________________________
Small version: Mirror1
Perhaps OBAN got a bit more concrete to you by the video, whereas I havent exhausted all possibilities many functions came not until after the video production.
In the video, you could see a tree, its completely made with OBAN. Some people asked me to write a tutorial about it so I did. In the tutorial, the exact way of modeling a tree with OBAN is described and illustrated. Its in the PDF format and has a file size of 680KB.
To download the OBAN tree tutorial, choose on of these mirrors:
________________________________________ The Installation of OBAN is easy; download the ZIP-file and extract the C4D-file, named Oban.c4d into the Cinema 4D-folder -> library -> objects. So you can access OBAN fastly in the object section in Cinema 4D. [i]All further things you can gather from the attached PDF-manual which is in the ZIP-File too.[/i]
To download OBAN 1.0, select on of the following mirrors, the ZIP-file has a size of 110 KB:
________________________________________ Some additional application examples of OBAN can be seen here:
For further informations and OBAN-pictures of other artists, you may visit my homepage (its German, hope you can find the way
): http://www.gentle.tk (The OBAN-section is located in the right upper corner)
Hope you have much pleasure with OBAN 1.0! Best regards from Vienna, Tobias Deml aka Gentle