Hey guys first time posting here on cgsociety, quick bit of information on me Im a student
working on my final project of the year wanted to venture into aspects of modelling that was new to me, its my first year working within Zbrush mostly only ever really done hard surface stuff in Maya previously.
Basing this idea off the Old gods in world of warcraft, so i guess a slightly more cartoony take on the H.P lovecraft monsters this guy will be displayed in an underwater environment for a short cinematic sequence in After effects.
So any help and critque you can offer me would be very much appreciated, or perhaps add suggestions to inspire the project further all is a great help.

this was an early blockout of the head below show how the project progressed



wanted to start adding colour this is by no means final just playing around



